Writing from the Telos team
Putting Our Product Analytics on Autopilot With a Persistent Goal
Running our own product analytics from a single Goal on Telos Cloud, including the night it repaired itself.
Behind Breachpoint: A First-Person Shooter Game Built on Telos Cloud
Running a persistent Goal for 26 days to build and evolve a multiplayer FPS.
Introducing Telos Cloud
A cloud platform to build, run, and evolve software from declarative goals.
Killing Coding Agent Slop With Adversarial Self-Play
How adversarial self-play improves the quality and reliability of long-running coding agents.