Writing from the Telos team
Putting our product analytics on autopilot with a persistent Goal
Running our own product analytics from a single Goal on Telos Cloud, including the night it repaired itself
Behind Breachpoint: a first-person shooter game built on Telos Cloud
Running a persistent Goal for 26 days to build and evolve a multiplayer FPS
Introducing Telos Cloud
A managed platform for building, running, and evolving software from declarative goals.
Killing Coding Agent Slop With Adversarial Self-Play
How adversarial self-play improves the quality and reliability of long-running coding agents.